On the Road Again with Death Stranding

Despite having not played a Hideo Kojima game since the original Metal Gear Solid back in 1998, I decided it was time to break that lengthy drought by picking up the new social media/gig economy/Norman Reedus simulator, Death Stranding, so I could see just how weird the preceding two decades had made the gaming world's most notable auteur. Within an hour, all of my wildest hopes for pure video game absurdity had been met thanks to a crying baby attached to my suit and Academy Award winning director Guillermo del Toro informing me that he stole my fluids while I was unconscious to study them. If I had hit the power button then and never returned, my investment would've been worth it, but fortunately I kept going and soon discovered the true draw and greatest achievement of Death Stranding - the links between all the players undertaking this massive journey together.