It appears the days of consoles launching with cutesy mascots may be long over. Sure, the PlayStation 5 comes pre-loaded with the delightfully nostalgic tech showcase Astro's Playroom, but the real console exclusive that has people trying to get their hands on one of these elusive wonders is Bluepoint's remake of FromSoftware's Demon's Souls. At last, those without access to the Souls game that started it all way back on the PS3 can experience this intriguing historical document of a game that laid much of the foundation for the far more heralded Dark Souls trilogy. It both feels somewhat old as many of the constructs found within have reappeared multiple times in the ensuing decade plus of Soulsborne titles but also thrillingly new as massive improvements to graphical fidelity, frame rates (a Souls game running at a consistent 60 fps might be the most impressive thing Sony has ever done), and that wonderful haptic feedback the PS5 controller is becoming known for. While I may not have found myself slamming my head against the wall out of frustration like most Soulsborne games are notorious for (I suffered a mere 79 deaths versus the thousand or so I usually do, but I mainly attribute this to that smooth frame rate and tons of prior Souls experience), I still found myself completely absorbed in the fog-covered world of Boletaria, loving learning how one of my favorite genres of games got its start.
