My gaming habits over the past year or so have featured two themes pretty heavily: catching up on old games I missed out on and Metroidvanias. Thanks to the recent release of the Castlevania Requiem collection on PS4, I was able to combine those two cherished gaming pastimes by FINALLY playing Symphony of the Night, a surefire Mount Rushmore Metroidvania title.
It's 11 p.m. on a Friday night and like the cool kid that I am, I find myself mired in my 15th or so attempt at Hollow Knight's final boss. What started with meeting my unceremonious doom quicker than I could blink, has evolved over the course of an hour or so of battles and pattern memorization/recognition into a test of will against the toughest boss I have encountered yet. In one final glorious run, everything clicks. I dodge the Radiance's varied attacks, find the perfect milliseconds to heal, and deliver rapid masterful blows before retreating to safety. By bringing together everything I had learned in the past 35 hours of gameplay, I scale the final platform and deliver the ultimate strike. At long last, I breathe a sigh of relief as the Radiance is vanquished freeing Hallownest and myself from its grasp.