Twenty-one years after the original's release, I still count Resident Evil 2 among my favorite games of all-time. It was everything a zombie-loving thirteen-year-old me could hope for in a video game. I didn't simply play the game. I devoured it like one of those aforementioned zombies with a member of the S.T.A.R.S. team. Compliments of an official Prima guide and the lack of any societal obligations aside from attending school, I had managed to memorize the entire game map throughout my 10 or so playthroughs. Every licker's location, every confrontation with the menacing Tyrant, and ever statue puzzle had been embedded deeper in my mind than the latest algebra formulas from my teachers. Raccoon City wasn't just a place to face your fears. It was a place that showed teenage me just what video games were capable of.
For almost two months, my Nintendo Switch ruled my gaming life with a string of charming Indies and some nice ports. While these games made for some fun late night adventures, I found myself searching for a gaming experience that felt much more grand and truly epic. As a result, I decided it was finally time to try out the recently released remake of one of the most adored games of all time, Shadow of the Colossus. From the second I lifted my ancient sword to guide me toward the first mammoth beast I was to slay, I knew my wish for something truly remarkable was going to be granted. Each creature was magnificent and the challenges seemed daunting but never insurmountable. Over the course of a week, I felled each increasingly elaborate behemoth while bonding further with my faithful steed, Agro, and growing ever closing to resurrecting the poor maiden no matter the cost.