Let's get this out of the way real quick. Zelda's first turn as a playable character in a major The Legend of Zelda game is an absolute triumph. It is the perfect bridge between the more traditional isometric Zelda games of yore and the anything goes open world exploration and experimentation of the modern Breath … Continue reading The Most Powerful Item in The Legend of Zelda: Echoes of Wisdom is a Bed
Tag: Switch
My Year in Gaming: 2023
Judging by my writing output this year (2 whole posts!), you might think that 2023 did not have a whole lot to talk about in gaming. In fact, it was quite the opposite as the year provided us with one of the most memorable gaming feasts of all-time to rival 1998 and 2018. From the … Continue reading My Year in Gaming: 2023
The Thrill of Exploration in Metroid Dread
Looking back on the strange year that has been 2021, I don't know what we possibly did to deserve a surprise new 2D Metroid. Announced in June after rumors of the title originally started way back in 2005 and released just 4 months later, we were not even given adequate time to develop proper hype … Continue reading The Thrill of Exploration in Metroid Dread
Skyward Sword: The Good, the Bad, and the HD
I'll never forget staring in awe at the giant map that came packaged with the original impossibly glittery gold cartridge of The Legend of Zelda for the NES. Sure, my barely out of diapers self would still undoubtedly get repeatedly lost and die, but with that map and the bounding 8-bit score it felt like … Continue reading Skyward Sword: The Good, the Bad, and the HD
Hades Is 2020’s First Masterpiece
The most overwhelming year in recent memory has been kind of an underwhelming one in gaming with an abundance of good games (Ghost of Tsushima, Streets of Rage 4), plenty of masterful remakes/remasters that deal in nostalgia over establishing something revolutionary (Tony Hawk's Pro Skater 1+2, Super Mario 3D All-Stars, Final Fantasy VII Remake), and a few big shots that just missed out on greatness (sobbing uncontrollably in the general direction of The Last of Us: Part II). While this is to be expected as game companies seem more focused on kicking off the next-gen due in November than making the final year of the current-gen's dominance all that memorable, it's still a tad disappointing. Thankfully, the team of superstars at Super Giant games decided to change all that by releasing the first truly remarkable gaming experience of 2020 with their clinic on how to make roguelikes accessible and fun for all known as Hades. In lesser hands, Hades might have just been a slick indie that gets people excited for a week or two and moves out of the collective memory, but under the careful toiling of the creators of two of my personal favorites, Bastion and Pyre, it manages to crack the roguelike code by making death the best part of the game.
He’s a Pinball Wizard. There Has to Be A Twist: Tips for Playing Roundguard
Over the past couple of years, one of the most unexpected yet welcome additions to video games has been a rise in game developers utilizing pinball mechanics in non-traditional ways for exciting new takes on well established genres. Starting with the sublime marriage of pinball and Metroidvanias in 2018's Yoku's Island Express and further expanded in last year's dungeon crawler, Creature in the Well, the love poems to pinball may have reached their peak with the brilliant and addictive Peggle meets Slay the Spire magic of Roundguard.
Learning to Sit Back and Enjoy the Ride with Kentucky Route Zero
If the past few years of having this blog have taught me anything about my gaming habits, it's that I tend to blast through games as quickly as possible just to get to the next in an ever-expanding backlog of titles I've convinced myself I absolutely must play. Without such a "gaming ethic", I never would have been able to get through the 70+ titles I have each of the past two years. As a result, everything feels a little rushed, and I never truly appreciate the marvelous works unfolding before me.
The Magic of Link’s Awakening Made me Feel Like a Kid Again
Just when I thought it wasn't possible to be any more charmed by a Zelda game following the incredible rhythm adventure of Cadence of Hyrule, along came the utterly delightful and adorable remake of the 1993 Game Boy classic Link's Awakening. Despite having never played the original and lacking any semblance of nostalgia, I was immediately in love with this iteration of Hyrule's greatest hero. With each swing of my sword and lovable hop, I was somehow still transported to feeling like the 8 year old I was when the original was released.
Untitled Goose Post
Untitled Goose Game is perhaps the greatest gaming achievement of the year. Sure, it's not the most technically advanced game or even the most fun one, but its surreal rise from a joke amongst a team of just 4 game devs to the top of the Nintendo eShop and the national consciousness is nothing short of remarkable. The biggest game on Nintendo Switch right now isn't the adorably recreated, big budget Link's Awakening; it's a prank game about being an asshole goose. The devs could have easily phoned it in and relied purely on the ridiculous premise to move units and provide them with success, but you can tell they truly poured their hearts into this absurd operation as evidenced by each hilarious puffing up of the goose's wings, every annoyed resident's reaction to a honk, and all the poor, damaged property left in the mischievous goose's wake. They didn't just create a meme-machine, they truly delivered on the promise of being an asshole goose. While I thoroughly enjoyed my time as our bird anti-hero from the start, the true glory of the world's favorite goose's low stakes carnage creating prowess fully crystalized for me in the game's fantastic third area, The Back Gardens.
Not Another Boring White Dude: Saving the World as My Wife in Astral Chain
Ever since the original The Legend of Zelda let you name your save file, I've been trying to live out some world saving fantasies by making myself in video games. I've prevented the utter destruction of humanity countless times in the Final Fantasy series. I've braved the barren nuclear wasteland of Fallout. Even the virtual sports world has been utterly dominated by the 5'4" wunderkind known as Terry Kennair - fearless, boring-ass, tiny, bearded white dude.









